OrthographicViewState Class
Defines a spatial view that displays geometry on the image plane using a parallel orthographic projection.
Extends
Implements
Methods
Name | Description | |
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constructor(props: SpatialViewDefinitionProps, iModel: IModelConnection, categories: CategorySelectorState, displayStyle: DisplayStyle3dState, modelSelector: ModelSelectorState): OrthographicViewState | ||
supportsCamera(): boolean |
Inherited methods
Name | Inherited from | Description |
---|---|---|
addViewedModel(id: Id64String): void | SpatialViewState | |
allow3dManipulations(): boolean | ViewState3d | |
calcLensAngle(): Angle | ViewState3d | Calculate the lens angle formed by the current delta and focus distance |
calculateFocusCorners(): Point3d[] | ViewState | |
calculateFrustum(result?: Frustum): Frustum | undefined | ViewState | Calculate the world coordinate Frustum from the parameters of this ViewState. |
centerEyePoint(backDistance?: number): void | ViewState3d | Place the eyepoint of the camera so it is aligned with the center of the view. |
centerFocusDistance(): void | ViewState3d | Center the focus distance of the camera halfway between the front plane and the back plane, keeping the eyepoint, |
clearViewedModels(): void | SpatialViewState | |
clone(iModel?: IModelConnection): this | EntityState | Make an independent copy of this EntityState |
computeFitRange(): AxisAlignedBox3d | SpatialViewState | Compute world-space range apprioriate for fitting the view. |
createAuxCoordSystem(acsName: string): AuxCoordSystemState | SpatialViewState | |
decorate(context: DecorateContext): void | ViewState3d | |
equals(other: this): boolean | SpatialViewState | |
forEachModel(func: (model: GeometricModelState) => void): void | SpatialViewState | |
getAspectRatio(): number | ViewState | Get the aspect ratio (width/height) of this view |
getAspectRatioSkew(): number | ViewState | Get the aspect ratio skew (x/y, usually 1.0) that is used to exaggerate the y axis of the view. |
getAuxiliaryCoordinateSystemId(): Id64String | ViewState | Get the Id of the auxiliary coordinate system for this ViewState |
getBackDistance(): number | ViewState3d | Get the distance from the eyePoint to the back plane for this view. |
getCenter(result?: Primitives.Point3d): Point3d | ViewState | Get the point at the geometric center of the view. |
getDetails(): any | ViewState | |
getDisplayStyle3d(): DisplayStyle3dState | ViewState3d | |
getDisplayedExtents(): AxisAlignedBox3d Protected | SpatialViewState | Get world-space viewed extents based on the iModel's project extents. |
getExtents(): Vector3d | ViewState3d | |
getEyePoint(): Point3d | ViewState3d | Get the current location of the eyePoint for camera in this view. |
getFocusDistance(): number | ViewState3d | Get the distance from the eyePoint to the focus plane for this view. |
getFrontDistance(): number | ViewState3d | Get the distance from the eyePoint to the front plane for this view. |
getGridOrientation(): GridOrientationType | ViewState | Get the grid settings for this view |
getGridSettings(vp: Viewport, origin: Point3d, rMatrix: Matrix3d, orientation: GridOrientationType): void | ViewState | Populate the given origin and rotation with information from the grid settings from the grid orientation. |
getGridSpacing(): XAndY | ViewState | |
getGridsPerRef(): number | ViewState | |
getGroundElevation(): number | ViewState3d | Returns the ground elevation taken from the environment added with the global z position of this imodel. |
getGroundExtents(vp?: Viewport): AxisAlignedBox3d | ViewState3d | Return the ground extents, which will originate either from the viewport frustum or the extents of the imodel. |
getLensAngle(): Angle | ViewState3d | Get the lens angle for this view. |
getOrigin(): Point3d | ViewState3d | |
getRotation(): Matrix3d | ViewState3d | |
getSubCategoryOverride(id: Id64String): SubCategoryOverride | undefined | ViewState | Query the symbology overrides applied to geometry belonging to a specific subcategory when rendered using this ViewState. |
getTargetPoint(result?: Primitives.Point3d): Point3d | ViewState3d | Get the target point of the view. |
getViewClip(): ClipVector | undefined | ViewState | Get the clipping volume for this view, if defined |
getViewedExtents(): AxisAlignedBox3d | SpatialViewState | |
getXVector(result?: Vector3d): Vector3d | ViewState | Get the unit vector that points in the view X (left-to-right) direction. |
getYVector(result?: Vector3d): Vector3d | ViewState | Get the unit vector that points in the view Y (bottom-to-top) direction. |
getZVector(result?: Vector3d): Vector3d | ViewState | Get the unit vector that points in the view Z (front-to-back) direction. |
is2d(): this | ViewState | Returns true if this ViewState is-a ViewState2d |
is3d(): this | ViewState | Returns true if this ViewState is-a ViewState3d |
isCameraEnabled(): this | ViewState | Returns true if this ViewState is-a ViewState3d with the camera currently on. |
isDrawingView(): this | ViewState | Returns true if this ViewState is-a DrawingViewState |
isEyePointAbove(elevation: number): boolean | ViewState3d | |
isSpatialView(): this | ViewState | Returns true if this ViewState is-a SpatialViewState |
load(): Promise<void> | SpatialViewState | |
lookAt(eyePoint: XYAndZ, targetPoint: XYAndZ, upVector: Vector3d, newExtents?: XAndY, frontDistance?: number, backDistance?: number): ViewStatus | ViewState3d | Position the camera for this view and point it at a new target point. |
lookAtUsingLensAngle(eyePoint: Point3d, targetPoint: Point3d, upVector: Vector3d, fov: Angle, frontDistance?: number, backDistance?: number): ViewStatus | ViewState3d | Position the camera for this view and point it at a new target point, using a specified lens angle. |
lookAtViewAlignedVolume(volume: Range3d, aspect?: number, margin?: MarginPercent): void | ViewState | Look at a volume of space defined by a range in view local coordinates, keeping its current rotation. |
lookAtVolume(volume: LowAndHighXYZ | LowAndHighXY, aspect?: number, margin?: MarginPercent): void | ViewState | Change the volume that this view displays, keeping its current rotation. |
minimumFrontDistance(): number | ViewState3d | |
moveCameraLocal(distance: Vector3d): ViewStatus | ViewState3d | Move the camera relative to its current location by a distance in camera coordinates. |
moveCameraWorld(distance: Vector3d): ViewStatus | ViewState3d | Move the camera relative to its current location by a distance in world coordinates. |
onRenderFrame(_viewport: Viewport): void | ViewState3d | |
removeViewedModel(id: Id64String): void | SpatialViewState | |
resetExtentLimits(): void | ViewState | Resets the largest and smallest values allowed for the extents of this ViewState to their default values. |
rotateCameraLocal(angle: Angle, axis: Vector3d, aboutPt?: Primitives.Point3d): ViewStatus | ViewState3d | Rotate the camera from its current location about an axis relative to its current orientation. |
rotateCameraWorld(angle: Angle, axis: Vector3d, aboutPt?: Primitives.Point3d): ViewStatus | ViewState3d | Rotate the camera from its current location about an axis in world coordinates. |
setAllow3dManipulations(allow: boolean): void | ViewState3d | Set whether ViewTools are allowed to operate in 3 dimensions on this view. |
setAspectRatioSkew(val: number): void | ViewState | Set the aspect ratio skew (x/y) for this view. |
setAuxiliaryCoordinateSystem(acs?: AuxCoordSystemState): void | ViewState | Set or clear the AuxiliaryCoordinateSystem for this view. |
setCategorySelector(categories: CategorySelectorState): void | ViewState | Set the CategorySelector for this view. |
setCenter(center: Point3d): void | ViewState | set the center of this view to a new position. |
setDisplayStyle(style: DisplayStyleState): void | ViewState | |
setExtents(extents: XYAndZ): void | ViewState3d | |
setEyePoint(pt: XYAndZ): void | ViewState3d | Change the location of the eyePoint for the camera in this view. |
setFocusDistance(dist: number): void | ViewState3d | Set the focus distance for this view. |
setGridSettings(orientation: GridOrientationType, spacing: Point2d, gridsPerRef: number): void | ViewState | Set the grid settings for this view |
setLensAngle(angle: Angle): void | ViewState3d | Set the lens angle for this view. |
setOrigin(origin: XYAndZ): void | ViewState3d | |
setRotation(rot: Matrix3d): void | ViewState3d | |
setRotationAboutPoint(rotation: Matrix3d, point?: Primitives.Point3d): void | ViewState | Set the rotation of this ViewState to the supplied rotation, by rotating it about a point. |
setStandardRotation(id: StandardViewId): void | ViewState | Orient this view to one of the StandardView rotations. |
setViewClip(clip?: ClipVector): void | ViewState | Set or clear the clipping volume for this view. |
setupFromFrustum(frustum: Frustum): ViewStatus | ViewState3d | |
toJSON(): SpatialViewDefinitionProps | SpatialViewState | |
turnCameraOff(): void | ViewState3d | Turn the camera off for this view. |
verifyFocusPlane(): void | ViewState3d | Ensure the focus plane lies between the front and back planes. |
viewsCategory(id: Id64String): boolean | ViewState | Determine whether the specified Category is displayed in this view |
viewsModel(modelId: Id64String): boolean | SpatialViewState | |
calculateMaxDepth(delta: Vector3d, zVec: Vector3d): number ProtectedStatic | ViewState3d | |
createBlank(iModel: IModelConnection, origin: XYAndZ, extents: XYAndZ, rotation?: Matrix3d): SpatialViewState Static | SpatialViewState | Create a new blank SpatialViewState. |
createFromProps(props: ViewStateProps, iModel: IModelConnection): SpatialViewState Static | SpatialViewState |
Inherited properties
Name | Type | Inherited from | Description |
---|---|---|---|
_cameraOn Protected | boolean | ViewState3d | True if the camera is valid. |
analysisStyle Accessor ReadOnly | AnalysisStyle | undefined | ViewState | Get the AnalysisDisplayProperties from the displayStyle of this ViewState. |
auxiliaryCoordinateSystem Accessor ReadOnly | AuxCoordSystemState | ViewState | get the auxiliary coordinate system state object for this ViewState. |
backgroundColor Accessor ReadOnly | ColorDef | ViewState | Get this view's background color. |
camera | Camera | ViewState3d | The camera used for this view. |
categorySelector | CategorySelectorState | ViewState | Selects the categories that are display by this ViewState. |
classFullName Accessor StaticReadOnly | string | EntityState | Get full BIS class name of this Entity in the form "SchemaName:ClassName". |
classFullName | string | EntityState | The full class name in the form "schema:class". |
className Accessor ReadOnly | string | EntityState | The name of the BIS class associated with this class. |
code | Code | ElementState | The Code for this element |
defaultExtentLimits Accessor ReadOnly | object | SpatialViewState | |
description | undefined | string | ViewState | |
details Accessor ReadOnly | ViewDetails3d | ViewState3d | Provides access to optional detail settings for this view. |
displayStyle | DisplayStyleState | ViewState | Selects the styling parameters for this this ViewState. |
extentLimits Accessor | ExtentLimits | ViewState | Get or set the largest and smallest values allowed for the extents for this ViewState The default limits vary based on the type of view: - Spatial view extents cannot exceed the diameter of the earth. - Drawing view extents cannot exceed twice the longest axis of the drawing model's range. - Sheet view extents cannot exceed ten times the paper size of the sheet. Explicitly setting the extent limits overrides the default limits. |
extents | Vector3d | ViewState3d | The extent of the view frustum. |
federationGuid | undefined | GuidString | ElementState | A FederationGuid assigned to this element by some other federated database |
forceMinFrontDist | number | ViewState3d | Minimum distance for front plane |
id | Id64String | EntityState | The Id of this Entity. |
iModel | IModelConnection | EntityState | The iModel from which this Entity was loaded |
isCameraOn Accessor ReadOnly | boolean | ViewState3d | |
isCameraValid Accessor ReadOnly | boolean | ViewState3d | Determine whether the camera is valid for this view |
isPrivate | undefined | false | true | ViewState | |
jsonProperties | [key: string]: any | EntityState | Optional json properties of this Entity. |
model | Id64String | ElementState | The ModelId of the Model containing this element |
modelSelector | ModelSelectorState | SpatialViewState | |
name Accessor ReadOnly | string | ViewState | Get the name of the ViewDefinition from which this ViewState originated. |
origin | Point3d | ViewState3d | The lower left back corner of the view frustum. |
parent | undefined | RelatedElement | ElementState | The parent Element of this, or undefined if no parent. |
rotation | Matrix3d | ViewState3d | Rotation of the view frustum. |
schemaName Accessor StaticReadOnly | string | EntityState | The name of the BIS schema for this class. |
userLabel | undefined | string | ElementState | A user-assigned label for this element. |
viewFlags Accessor ReadOnly | ViewFlags | ViewState | Get the ViewFlags from the DisplayStyleState of this ViewState. |
Defined in
Last Updated: 05 June, 2020