setEyePoint Method
Change the location of the eyePoint for the camera in this view.
setEyePoint(pt: XYAndZ): void
note This method is generally for internal use only. Moving the eyePoint arbitrarily can result in skewed or illegal perspectives. The most common method for user-level camera positioning is #lookAt.
Parameter | Type | Description |
---|---|---|
pt | XYAndZ | The new eyepoint. |
Defined in
Last Updated: 05 June, 2020